That's actually about the extent of what bubbles can do in this game.
Comic 662 is up, moving on through Milon's. Just about done here, or, at least, with this first area. Not really too much else to say about this game, most of the things about it that can be made fun of can be done here in this first area. The game's ludicrous difficulty isn't really something I can put in the comic, unfortunately. Apologies for the late updates this past weekend, some relatives of mine were visiting, and I don't get to spend much time with them. Now I can get back to my regular lateness, though, between 1 and 4 AM EST.
All material not © Acclaim, Bandai, Capco, Data East, GameTek, Hal, Hudson, Irem, Jaleco, Kemco, Konami, Lucasfilm Games, Milton Bradley, Namco, Nexoft, Nintendo, Rare Ltd., SNK, SunSoft, Taito, Technos, Tecmo, Tradewest, or any other video game company that I may have forgotten, © Alex Puotinen, 2003-2017.